Game Development l
What you will be learning?
This is our level II programming course catered for students who have gone through our Scratch course, or those who just want to deep-dive into learning about game creation.
In this course, students will be utilizing a platform called Stencyl. This is a step up from scratch and comes with many complicated functions and mechanisms. Throughout this course, students will be exposed to game creation technique and skills developing their own simple flash games. The purpose of this course is to give students interested in game creation a head start into learning game development. At the end of this course, students should be able to create their own 2d platformer games
In this course, students will pick up the following technical competencies:
1.Basic Programming syntax – To be able to operate using Stencyl go give behavior to game actors and scene
2. Creating Variables and Objects – Storing data and displaying them as game objects
3. Assets creation – Understanding how are assets created and made and how to import game assets into our game
4. Game Development – Crystallize the concepts learnt by building a clone of flappy bird game
Here’s a simple overview as to what the students would have learnt after the course
Total Lessons: 10
These skills will allow students to graduate with skills that allow them to work on their own ideas. They will be able to export their projects on various platforms, android, ios and web, continuing to pursue game development
Student’s portfolio and assignments
Here are the various projects and feats that have been completed by our students:
Space invader, a stencyl crash course game, recreated by one of our students
A game like mario, created by one of our students using the concepts of mario game
A popular choice by our students to recreate the game of flappy bird using stencyl!
A fantasy setting based 2D RPG game included within our syllabus